Voraussichtlich in den D&D-"Revised"-Büchern (3.5) geänderte Regeln

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Völker

Klassen

Fertigkeiten

Talente

Ausrüstung

Kampf

Magie

Alter Self

erlaubt Größenveränderung

Call Lightning

Zeitaufwand: 1 Runde. Reichweite: Mittel. Wirkungsdauer: 1 Minute/Stufe. Effect: One or more 30-ft.-long vertical lines of lightning.
Immediately upon completion of the spell, and once per round thereafter, you may call down a 5-foot-wid, 30-foot-long, vertical bolt of lightning that deals 3d6 points of electricity damage. The bolt of lightning flashes down in a vertical stroke at whatever target point you choose within the spell's range (measured from your position at the time). Any creatre in the target square or in the path of the bolt is affected.
You need not call a bolt of lightning immediately; other actions, even spell casting, can be performed. however, each round after the first you may use a standard acction (concentration on the spell) to call a bolt. You may call a total number of bolts equal to your caster level (maximum 10 bolts).
If you are outdoors and in a stormy area - a rain shower, clouds and wind, hot and cloudy conditions, or even a tornado (including a whirlwind formed by a djinni or an air elemental of at least Large size; see the Monster Manual) - each bolt deals 3d10 points of electricity damage instead of 3d6.
This spell functions indoors or underground but not underwater.

creeping doom

deals 62 damage/round for each square of the area of affect (16 squares) and shrinks to fill holes.

disintegrate

From a 25th lvl caster disintegrate does 40d6 on a failed save, 5d6 if saved.

Divine Power

gibt +6 Str und 1Hp/level

Endurance

wird umbenannt in Bear's Endurance

enlarge and reduce

can grant a size category change if the effect is great enough.

Finger of Death

You can slay any one living creature within range (25ft + 5ft/2 levels). The target is entitled to Fort save to survive the attack. IF the save is successful, the creature instead takes 3d6 points of damage +1 point per caster level (max +25). The subject might die from damage even if it survives its saving throw.

gate

can only call and control creatures of your caster level or less.

kostet 1000 EP beim Wirken des Zaubers.

Greater Magic Weapon

This spell gives a weapon an enhancement bonus to attack and damage of +1. This bonus increases to +2 at 8th caster level.

+1 pro 6 Zauberstufen, max. +3.

Greater Magic Weapon dauert immer noch 1/Stunde Level und gibt +1 für vier Level und funktioniert auf bis zu 50 Geschosse.

Harm, Heal

harm has a Will save for half, 10 hp lost/level (max 150 hp lost)

heal cures a maximum of 10 hp/level (150 hp max) also

Haste

Targets: One creature/level, no two of which can be more than 30 ft. apart.
When making a full attack action, a hasted creature may make one extra attack with any weapon he is holding. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a weapon of speed, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)
A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.
All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature's jumping distance as normal for increased speed.

Hold Person

"Hold Person" gewährt dem Opfer jede Runde einen neuen Rettungswurf.

Jump

bringt nur +10 mit +1 pro Caster Level bis max. +30.

Mass Haste

can now affect all targets within 30 ft. (only +2 AC bonus now).

Polymorph (self/other)

Duration: 1min/lvl; 1HD/Caster Lvl (up to 15 HD); Size Change restricted; No EX, SU, SP-Abilities, ausser EX-Attack Forms (e.g.: "Rend").

Polymorph (self): Nur Caster-Lvl an HD (15 HD max.); restricts size changes; no (EX), (SU) or (SP) Abilities, ausser (EX) Attack Forms (e.g. "Rend"); Duration: 1min/lvl

Baneful Polymorph (Polymorph other): Minor restrictions (?); +4 Save Throw, if new form is fatal (e.g. Tuna in Desert).

granting extraordinary attacks, but not qualities.

scry

Die stärke des Gegners wird entscheidend sein, ob man Scryen kann oder nicht. Also vermutlich eine Art Caster Level Check.

Will Save.

shapechange

is limited to double your caster level in HD of creature assumed

Shield

The disk also intercepts attacks, providing a +4 bonus to Defense.

Shield wird überarbeitet und wird einen Shieldbonus geben der nicht mit dem Bonus von Schilden stacked. Rüstungen werden Armor Bonus geben, Schilde sollen einen Shield Bonus geben.

slow

only a move or standared action, move is at half speed, and -1 to attack, AC, and reflex.

Stoneskin

The subject gains damage reduction 10/adamantine against physical attacks. Once the spell has prevented a total of 10 points of damage per caster level, it is discharged.

telekinesis

can affect one object per caster level (15 maximum) within the weight limits of the spell

time stop

works as the ELH variant: physical attacks, all touch spells, and all harmful spells/effects brought into the area by the time stopped caster can not affect creatures/things in normal time

wall of force

has a Reflex negates if the hemisphere is centered on any unwilling targets

Prestigeklassen

Magische Gegenstände

Monster

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